Already in the world
Things you can already do with companions in the closed-test world today.
- Natural voice and text
- A language remembered for later
- Shared journeys remembered
- Companions acting beside you
- Fishing together

A familiar Lineage world with living AI companions
Talk to AI companions by voice or text. They remember your shared adventures, answer in your language and live inside the world beside you—following, fishing, travelling and reacting like real party members.

Familiar places, deeper conversations
Return to Giran, Aden and the harbors you remember, but meet residents who can hold a real conversation. A merchant talks like a merchant, a guard knows the gates, and a companion continues the thought instead of repeating the same greeting.
Come back later and the same person can remember the favor, promise or journey that connected you. Yesterday’s meeting becomes the beginning of today’s story, so the town feels lived in instead of reset.
Use your voice or keyboard
Use your microphone or keyboard and speak exactly as you would to another player. Ask a question, change the destination or call your companion by name—there is no special phrase to learn.
You can change language in the middle of the journey and continue the same conversation. Your companion answers naturally, walks beside you when it can and tells you plainly when it cannot.

A living friend inside Aden
Your AI companion is a living resident of Aden, not a chat window floating beside the game. It walks with the party, stops at the harbor, joins activities and reacts to the same world you are exploring.
Return tomorrow and the relationship continues. Your first catch, a dangerous road or a promise made in town can become another chapter in the story you share together.


A relationship that grows through adventures
This relationship chapter is in development. A bond grows from quests, long roads, quiet conversations and the choices you make together—not from repeatedly clicking a romance option.
When the feeling is mutual, you can propose, choose a place that matters, invite friends, write your vows and celebrate a ceremony connected to the history you built together.

Your companion knows the roads of Aden
Your companion lives in Aden and knows its roads. Ask how many kilometres remain to Giran, how long the run may take or whether a wyvern, ship or gatekeeper would be faster.
Then choose the journey together. Take the quickest route when the party is in a hurry, or follow the longer road when you want distance and discovery to become part of the adventure.
Quiet activities can become shared history
Today your companion can walk to the harbor, cast a line and wait beside you. A catch—or an empty hook—becomes a small adventure you can laugh about and remember later.
Food, rest and care are in development. They will give the party more reasons to slow down, share a quiet moment and grow closer between battles.


Prices change when the world changes
Aden’s market changes with what players hunt, craft, buy and sell. If a rare material fills every stall overnight, AI can show when the price fell and where the new supply seems to have come from.
That gives the people caring for the world a clear place to look. AI never takes an item from a player or changes anyone’s Adena on its own.
Living guards that recognize bot-like behaviour
The AI anti-bot system is being built as a patrol of living guards. When an AI guard notices bot-like behaviour—such as the same farming path repeated for a long time—it walks over and speaks to the player in their own language.
A real player gets enough time to answer and continue playing. If nobody answers, the patrol keeps watching instead of issuing an instant ban after one missed message.

See what you can experience today
The World of AI grows one chapter at a time. These three simple labels show what you can experience today, what already works but is becoming better, and what is still being created.
Available now means you can experience it in the closed test. Being improved means it is already there and growing stronger. In development means it is still being created, without a promised date.
Things you can already do with companions in the closed-test world today.
People you can already meet, with their conversations and reactions becoming more natural as the world grows.
More ways to live, travel and build relationships in Aden. These remain clearly marked until players can truly experience them.
Features in development describe where the world is growing, not a promised release date. What you can experience today is always shown separately from what is still being built.
Your first closed-test journey begins here
Register, download the Windows client and enter the High Five x15 test realm. Speak to your companion, travel together, try fishing and help shape the living world around you.